Home → Animals → Dromedary
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Item Details
Author:
Date:
14.09.2008 18:54
Formats:
*.obj ~29.50 MB
*.fbx ~32.65 MB
*.mb ~32.49 MB
Views:
432
Geometry:
Polygonal
Polygons:
2860
Animated:
No
Textures:
Yes
Materials:
Yes
Jointed:
No
Price:
$189.00
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 3D Model of Dromedary by Massimo Righi


Available formats
If you need another format, please Open new Support Ticket with request. We can convert to: max, 3ds, fbx, obj, mb, lwo, dwf, dwg, dxf, c4d, 3dm, x, xsi.

Description:

High Detailed Realistic Dromedary, completely UVmapped and smoothable, made with Maya
*************************************************************************************
This scene is Ready to render exactly as you see above.
This model is ready to be rigged and smoothable, modeled with clean topology based on quads and loops where needed.

Eyeballs,teeth,tongue and gum are modeled separately.

High detailed smoothable teeth/gum/tongue included (see render above).

The lower level of detail has 2860 polygons.

The fur on neck and tail is made with polygon planes with transparent maps (you don't need any plugin to render it out)

The model is provided with high resolution textures (total of 15 .TGA maps) and the main model maps are 4k.

dromedary color (4096x4096)
dromedary bump (4096x4096)
dromedary specular (4096x4096)
dromedary diffuse (4096x4096)

teeth_color(1024x1024)
teeth_bump(1024x1024)
teeth_diffuse(1024x1024)
teeth_specular(1024x1024)
eyeball_color(512x512)
tail_back_trans(1024x1024)
tail_back_color(1024x1024)
fur_neck_trans(1024x1024)
fur_neck_color(1024x1024)
eyelashes_color(512x512)
eyelashes_trans(512x512)


******************************************************

3 different mesh resolution included :

lowpoly = main :2860
midpoly = main :11436
highpoly = main :45744
gum,teeth,tongue = 5824


******************

This pack includes all the following formats:

.mb (maya 8.5 binary)
.ma (maya 8.5 asci)
.obj (alias wavefront)
.fbx (kaydara)

FBX is directly exported from Maya with testures assigned
Obj is directly exported from Maya (.mtl included)

For FBX and OBJ formats it is possible you will have to manually re-assign some texture maps, up to the 3D software used.

Obj and FBX versions include 3 resolution files:


lowpoly = main :2860
midpoly = main :11436
highpoly = main :45744
gum,teeth,tongue = 5824


******************
NO POSTWORK ON THESE RENDERS (MENTAL RAY), ONLY ASSEMBLED AND RESIZED

Rating:

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