Home → AirCraft → McDonnell Douglas MD 11_2
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Item Details
Author:
Date:
24.09.2008 14:36
Formats:
*.dxf ~6.68 MB
*.fbx ~8.90 MB
*.mb ~9.27 MB
*.obj ~8.87 MB
Views:
212
Geometry:
Polygonal
Polygons:
93,840
Vertices:
108,801
Animated:
No
Textures:
Yes
Materials:
Yes
Jointed:
No
Price:
$112.00
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 3D Model of McDonnell Douglas MD 11_2 by EscobarStudios


Available formats
If you need another format, please Open new Support Ticket with request. We can convert to: max, 3ds, fbx, obj, mb, lwo, dwf, dwg, dxf, c4d, 3dm, x, xsi.

Description:

IMPORTANT: Read instructions on importing the model into your 3D package.
McDonnell Douglas MD-11
This is a highly accurate model of the MD-11 aircraft.
The aircraft includes a highly detailed landing gear, wing flaps, spoilers, rudders, ailerons, turbine, lights, probes and windshield wipers. Also modeled is the interior cockpit.
The McDonnell Douglas MD-11 is an American three-engine medium to long-range widebody airliner, with two engines mounted on underwing pylons and a third engine at the base of the vertical stabilizer. It is based on the DC-10, but featuring a stretched fuselage, increased wingspan with winglets, refined aerofoils on the wing and tailplane, new engines and increased use of composite materials. It features an all-digital glass cockpit that decreases the crew to two from the three required on the DC-10.
Previews were rendered using mental ray with Maya and Vue 6.


Technical Information:


How to uncompress from ZIP files:

Compression Method: Deflate64 slow compression, fast decompression
Recommended ZIP Extraction Software
If your Zip software does not work please download one of the following software in order to extract properly:

1-7-Zip Free Software
2-StuffIt Trial Available
3-WinRAR. Trial Available

Model Info:
Verts: 108,801
Edges: 202,681
Faces: 93,840
Tris: 215,833
UVs: 127,749

Note: The model is combined and triangulated in the OBJ format.


How to import this model into your scene


3ds Max users

1-Extract the model from the ZIP File
2-In 3ds max, click on File > Import
3-Open the model in the FBX format since it exports the normals correctly and embeds the textures within the file.

If you import the file from OBJ then you'll have to fix the normals if they are softened.


Maya Users

1-Extract the model from the ZIP File
2-In Maya, click on File > Import
3-Open the model in the Maya format.
Other formats are accepted as well

Other

When possible, open the file in the FBX format.

Rating:

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