Author:
Date:
30.01.2008 02:55
| Formats: | *.avi ~4.01 MB *.avi ~16.46 MB *.avi ~7.46 MB *.avi ~9.81 MB *.avi ~64.99 MB *.avi ~19.34 MB *.avi ~8.65 MB *.avi ~6.80 MB *.avi ~10.63 MB *.avi ~20.56 MB *.avi ~13.82 MB *.avi ~2.40 MB *.max2008 ~33.98 MB *.jpg ~2.88 MB *.jpg ~49.21 kb *.avi ~10.06 MB *.avi ~6.90 MB *.avi ~10.13 MB *.avi ~9.30 MB *.avi ~16.82 MB *.avi ~9.06 MB *.avi ~12.71 MB *.avi ~31.74 MB *.avi ~11.57 MB *.avi ~3.29 MB *.avi ~4.83 MB *.avi ~16.86 MB *.avi ~4.52 MB *.avi ~10.36 MB *.avi ~7.59 MB *.avi ~4.46 MB *.avi ~6.75 MB *.avi ~7.29 MB *.avi ~7.52 MB |
Hits:
1048
Geometry:
Polygonal
Animated:
No
Textures:
Yes
Materials:
Yes
Jointed:
No
Price:
$59.00
3D Model of Workshop Mental ray 3.6 v1 by mak21
Description:
Mental ray 3.6 in 3dsmax 2008 volume 1This course illustrates the new motor of rendering Mentalray3.6 in 3dsmax 2008
They are present: video avi codec xvid - resolution 1024 x 768.
Inside the course they are contained the files of example and relative texture.
The course illustrates all the potentialities of the new light mr Sky Portal.
The potentialities of the visualization in real time of material lights and shadow
available now in Mr 3.6.
The correct process of job through the use of the formality gamma in relationship
to the use of the textures.
The use of the I new mr Photographic Exposure Controll and a main point
series of photographic exercises that will show the potentiality of it
in relationship to the world of the photo.
The new available options now in the material Arch and Design and some new shaders.
The course lasts around 4:00 hours, language English.
Index lessons:
001_MR3.6_V1_introduction
Revision, as the Fg was used in 3dsmax 9.0.
002_MR3.6_sky portals
The new light sky portal and the differences of a light area.
003_MR3.6_ sky portal_sample
As the sky portal is set in relationship to the environment.
004_MR3.6_sky portals parameters
We analyze the parameters of the Sky portal.
005_skyportal and the lights
The correct operation of the Sky portal and the other lights in scene.
006_MR3.6_Skyportal_against_Vray1.5
Comparison between Mr3.6 and Vray 1.5 two competitive solutions
007_MR3.6_DirectX
To understand the operation of the Direct x in 3dsmax 2008
008_MR3.6_Real-time Sun and Sky
The visualization in real time of the sun and sky
009_MR3.6_Real-time Shadow
The visualization in real time of the shadow
010_MR3.6_Real-time Shadow display
As to check in real time more than a light
011_MR3.6_real times material dispaly
The visualization in real time of the materials
012_MR3.6_Viewpot renderings setting
Total control of the real time in an alone click!
013_MR3.6_The_Gamma
Because to use the range
014_MR3.6_Error_inside_render_preview
Possible errors in the render preview as to resolve them
015_MR3.6_Use_the_gamma
Effect of the use of the range
016_MR3.6_Gamma and texture
The Gamma and her correct formulation in relationship to the materials
017_MR3.6_Gamma and texture 2
The Gamma and her correct formulation in relationship to the materials
second part
018_MR3.6_Gamma and colored texture
The Gamma and her correct formulation in relationship to the texures
019_MR3.6_Ph_Expouse_Controll_Physical_Scale
The physical scale in relationship to the various types of illumination ( standar,Photomertic, Day light System )
020_Mr3.6_Ph_Expouse_Controll_Value
As to plan the Expousure Value (EV) and the Shutter Speed.
021_MR3.6_Ph_Expouse_Controll_f-stop
To understand the use of Aperture and her formulations.
022_MR3.6_Ph_Expouse_Controll_ISO
To understand the use of the Speed ISO (f-stop) and her formulations.
023_MR3.6_Expouse_Controll_Exercise
Exercise: the photographic relationship among shutter speed and Aperture
024_MR3.6_Ph_Expouse_Controll_ISO_Test
Exercise: the photographic relationship among ISO shutter speed and Aperture
025_MR3.6_Ph_Expouse_Image_Controll
Compresione and use of the image controll
026_MR3.6_Degrees_Kelvin
A important lesson to understand the management of the degrees kelvin.
027_MR3.6_Ph_Expouse_White_point
As to use the white point
028_MR3.6_Ph_Expouse_Vignetting
The Vignetting and the load enable state
029_MR3.6_Arch_Design_Self_Illumination
Material Arch and Design and the new self illumination
030_MR3.6_Arch_Design_Ambiemt_occlusion
Material Arch and Design and the new ambient occlusion.
031_MR3.6_Regard
You greet end course and anticipations next treatments.
Licenses contained scenes in the progress:
The file 3dsmax 06_mr_sky_portal.max
it is granted only for thin didactic; you cannot be used or reproduced for
business purposes or I exchange as underlined in the video lessons.
The rest of the files with extension .max is granted both for didactic purposes and for business purposes.
The video lessons are tightly personal, you cannot be used for purposes business or to be surrendered to third, the copy is allowed for thin of back up.
Promotion save 19 $ price 69
Mak21 is an operator 3ds max certified advanced level DISCREET
Available formats
If you need another format, please Open new Support Ticket with request. We can convert to: max (all versions), 3ds, fbx, obj, mb, lwo, dwf, dwg, dxf, c4d, 3dm, asc, bvh, cob, cgm, chm, csm, dae, flt, geo, iv, off, raw, rh, skp, stl, svs, u3d, vrml, w3d, wrl x, xsi. Find out more in FAQ.Search:
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