Home → Animals → BassetHound
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Item Details
Author:
Date:
15.12.2006
Formats:
*.jpg ~44.68 MB
Views:
2616
ZIP size:
44.679 MB
Geometry:
Polygonal
Polygons:
3896
Animated
No
Textures:
Yes
Materials:
Yes
Jointed:
No
Item ID:
1636
Price:
$159.00
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 BassetHound by Massimo Righi


Available formats
If you need another format, please Open new Support Ticket with request. We can convert to: max, 3ds, fbx, obj, mb, lwo, dwf, dwg, dxf, c4d, 3dm, x, xsi.


Description

High Detailed Realistic Bassethound, completely UVmapped and smoothable, made with Maya 8.0
*************************************************************************************

Eyeball,teeth,tongue are modeled separately, each one in a different mesh

***************************************************************************************

This scene is Ready to render exactly as you see above with MentalRay settings for FinalGather/HDRI and Depth of Field ( HDRI map included and free to use!).

This model is ready to be rigged and smoothable. The mesh is built with a clean topology, so also low poly version looks very good.
The lower level of detail has 3896 polygon count and it is perfect for games.

******************************************************************************************

The model is provided with high resolution textures

texture (2048x2048)
bump (2048x2048)

PSD file included!


******************************************************
Level of details (each one of the 3 level of details is layered)

Division 0 = main :3896
Division 1 = main :15226
Division 2 = main :60904

teeth,tongue :1100

******************

This pack includes all the following formats:

.mb (maya 8 binary)
.ma (maya 8 ascii)
.mb (maya 7 binary)
.obj (alias wavefront)


Obj is directly exported from Maya, you must assign textures.


Obj version includes 3 resolution files:


low: 3896 poly
medium: 15226 poly
high: 60904 poly

teeth,tongue :1100


-----------------------------------------------------------

NO POSTWORK ON THESE RENDERS! ONLY ASSEMPLED/RESIZED

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